Ticket UUID: | e2b71c9d53a9578a53db442a4b8a8b17fb4ba316 | |||
Title: | Teamspeak-style 3D audio | |||
Status: | Closed | Type: | Feature_Request | |
Severity: | Minor | Priority: | Low | |
Subsystem: | General | Resolution: | Rejected | |
Last Modified: | 2019-06-05 23:17:16 | |||
Version Found In: | 0.4.3 | |||
El13 — 2019-06-01 23:26:45 Being able to decide from where which person's audio comes from is pretty niche but hear me out. Ever since I started using discord it always felt like being able to hear people from different sides would make it so much more easier on the brain when your in a 8+ people group call and everyone talks at the same time/in another language. | ||||
cancel — 2019-06-05 23:17:16 This is impossible. Discord does not provide a way to send the required data for 3D positional audio over their network. Ripcord cannot inject itself into a game process to read the data from memory because 1) Anti-cheat software would detect it as a cheat, because Ripcord is not popular enough. 2) I would need to spend all of my time and the rest of my life reverse engineering games to add and maintain this feature. |